NaturalMotion's animation tech now 'tightly' coupled with Emergent's engine
Read More »TOOL FOCUS: Creative Ã?rban Suite
A year on from our first encounter, procedural city middleware company Gamr7 is almost ready for action
Read More »London Studio: â??We probably announced Home too earlyâ??
Premature reveal forced team to refocus on gamer audience
Read More »Home Sweet Home â?? Part 1
Now in open beta, Sonyâ??s Home is a known quantity for gamers â?? but what does it really mean for developers? Ed Fear sat down with the team behind the project to find out why developers should be excited about the possibilities in its new social space for PS3 gamersâ?¦
Read More »Microsoft unveils Kodu
New 'playground'-creation tool aims to bring game design to all ages
Read More »Autodesk announces Mudbox 2009 for Mac
Sculpting tool now available for Apple platforms
Read More »Anti Climactic: Part two
Yesterday we heard how Climax restructured its business around outsourcing and flexibility.
Read More »New Mega Drive devs eyeing XBLA
Water Melon Development says upcoming cartridge-based Mega Drive outing could be heading to Xbox Live
Read More »Anti Climactic: Part one
Climax once consisted of a string of studios stretching to LA, employing more than 400 staff. Today itâ??s one studio employing barely a quarter, yet management argue an outsourcing-based restructuring means its better equipped than ever to deliver quality games.
Read More »CRI reveals Sound Streamer for iPhone
Port of DS audio tech features up to 10x compression
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