The complexity of todayâ??s games means that, unless you want a team of hundreds, itâ??s tempting to outsource aspects of production to specialist companies. Develop caught up with the heads of three service companies to talk about recent changes in the field and how developers should approach the outsourcing processâ?¦
Read More »Rovio picks Peppermint P
Finnish developer to be represented by new dev PR agency
Read More »US Army opens game technology office
TPO Gaming to adapt game graphics technology to training sims
Read More »DEV TOOL ROUND-UP: Source & build control
This monthâ??s guide looks at project and build management tools
Read More »Part of the process
As projects get bigger, more complex and distributed around the globe, making sure your production and asset management tools are as sharp as possible is becoming critically important, says Jon Jordanâ?¦
Read More »Sakaguchi discusses the development of Final Fantasy
Famed Japanese developer talks candidly on the original mega-hitâ??s creation
Read More »Dark Water partners with Instinct
Irish developer to use Instinct Studio middleware
Read More »XNA Game Studio 2.0 launches
Release version now available; Dream Build Play 2008 warm-up round also opens
Read More »Auran shuts up shop
Australian developer enters liquidation; their â??last weekâ?? in full
Read More »Free XNA Creators Club trial for academics
Microsoft to open up Xbox 360 development in education
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