Tag Archives: interview

Happy 25th Birthday Team 17

The Escapists, Yooka-Laylee, Beyond Eyes… 2015 has been one of the most exciting years in Team17’s history. Not bad for a business that’s now 25-years-old. MCV speaks to CEO Debbie Bestwick on the company’s quarter of a century in the games industry. For those that weren’t around 25 years ago, …

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Shahid Ahmad’s battle for independents

For the past four years, PlayStation’s Shahid Ahmad has had one of the coolest jobs in the games industry. As head of the firm’s Strategic Content division, it’s been his responsibility to bring the best indie games to the platform. He signed the likes of Mike Bithell’s Thomas Was Alone, …

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Who is supplying the mobile charts?

Reflection is offering in-depth mobile data to games developers for free. What’s the catch? MCV asks founder and CEO Gustaf Leksell Tell us about your company. Reflection provides free and accurate revenue and download intelligence to the development community. At my previous job as an app developer, we couldn’t afford …

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Prospect Games’ box office

At the age of 25, Andrew Bennison feared that he was running out of time to realise his dream of leading his own games studio. Bennison, alongside friends from the University of Salford, Jack Bognar and Tim Sherliker, were working as Prospect Games in their spare time from 2011. By …

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Excalibur goes indie

Excalibur has made its name in PC sim games from other studios. Now its focus is on its own IP and indie games. Marketing boss Richard Barclay tells us why How would you assess Excalibur’s performance in the last twelve months? A year ago 75 per cent of our output …

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Naughty Dog on the end of Uncharted, learning from The Last of Us and what comes next

Naughty Dog is hardly being subtle with the subtitle of its fourth – and final – entry in the Uncharted franchise. ‘A Thief’s End’: the bell is tolling for PlayStation’s blockbuster series. For eight years (the first instalment launched shortly after the PS3 in 2007), the exploits of Nathan Drake …

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Welcome to the Fun House

Iam the vice president of Fun House, which is probably the best job title a person can have.” Patrick Plourde sounds like the boss of a kids’ play park, or a classic 1990s children’s TV show, and, to the team at Ubisoft Montreal, what he actually does isn’t that far …

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