Publisher's chief creative officer says two hours is too long to introduce game mechanics and controls
Read More »n-Space teams up with Warframe dev Digital Extremes for mysterious RPG
Work-for-hire studio hires Dragon Age director and other genre veterans for new project
Read More »Subverses Covert: The spy game that teaches foreign languages
Following its successful crowdfunding campaign, we speak to the developers behind this unqiue educational mobile game
Read More »Bigpoint hires duo from SCEE and Travian
Online giant names new director of games operations and head of localisation
Read More »Monolith’s Nemesis system inspired by real-world sports
Shadow of Mordor dev discusses how it enabled players to create their own stories
Read More »Brenda Romero: ‘A great game is about how it makes you feel’
Veteran designer discusses the changing standards of how video game quality is judged
Read More »Crystal Dynamics is not making 360 version of Rise of the Tomb Raider
Rise of the Tomb Raider will be developed by Netherlands-based Nixxes Software on Xbox 360. The Xbox One edition is, of course, currently in the works at Crystal Dynamics but the latest issue ofGame Informer– as spotted byGameSpot– says Nixxes is handling the last-gen version. In the Game Informer interview, …
Read More »A technical guide to cross-platform development
Deploying your game to as many platforms is a great way to find success, but what barriers will you face? Flowplay CTO Doug Pearson offers an in-depth guide to programming languages, toolsets and target platforms
Read More »Nixxes Software handling Rise of the Tomb Raider on Xbox 360
Crystal Dynamics hands over the reigns to experienced Dutch studio for last-gen version
Read More »Hironobu Sakaguchi wins Lifetime Achievement in 2015 GDC Awards
Final Fantasy creator will collect his accolade on San Francisco next month
Read More »
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