World of Warcraft developer explains the complexities of appeasing a massive audience
Read More »Composers and sound designers needed for GameSoundCon survey
Study will investigate job opportunities, industry trends and working conditions for audio experts
Read More »ARM taking Enlighten tech beyond games development
Geomerics’ global illumination tool now being used to sell houses
Read More »Gareth Noyce on making Lumo: ‘Triple-A isn’t my calling’
Co-founder of Ruffian Games talks us through the development of his love letter to '80s isometric adventures
Read More »As seen on TV: Why television’s biggest names are on the hunt for games developers
Broadcasters are increasingly turning to games developers to engage broader audiences with their brands. James Batchelor finds out what opportunities this presents for studios
Read More »Top Eleven dev Nordeus sponsors Biggleswade United
Deal renewed for second year, will see mobile dev helping to raise profile of football club
Read More »Revolution Software, Payload and more back SpecialEffect’s One Special Day
Studios will give everything to charity on July 15th, Yogscast and Escape Technology also on board
Read More »The Develop Post-Mortem: _PRISM
Former Hollywood VFX artist Clint Siu recently released his debut game: a geometric puzzle title for mobile devices. James Batchelor learns more about the project’s unique origins
Read More »Respawn developing new Star Wars title
Former God of War director Stig Asmussen at the helm
Read More »Develop Awards 2016: And the finalists are…
108 companies and 36 games shortlisted for this year’s awards, with the winners to be revealed on July 15th in Brighton
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