Scrapped projects include Rogue Squadron trilogy and multiplayer dogfighter for Xbox 360
Read More »Star Wars: Commander invades iOS
LucasArts has released a new Clash of Clans-inspired Star Wars game in iPhone and iPad. Star Wars: Commander is unsurprisingly free-to-play but comes with some pretty hefty IAP options, including a 69.99 14,000 crystal pack. IAPs start at 2.99 for 500 crystals. The listing specifies: "Before you download this experience, …
Read More »Ex-LucasArts devs raise $1.475m for new studio
First game set to be released later this year
Read More »Dungeon Defenders studio hires former LucasArts president as new CEO
Dungeon Defendersdeveloper Trendy Entertainment has hired on ex-LucasArts president Darrell Rodriguez as the indie studio’s new CEO. Speaking with Games Industry, Rodriguez discussed his excitement for both the upcoming Dungeon Defenders II and Playverse – the company’s cross-platform tech. "When I first visited here I saw tremendous potential–both in Dungeon …
Read More »VIDEO: Scrapped Star wars Darth Maul game spotted
LucasArts, prior to its closure last year, was working on a Star Wars game starring Sith Lord Darth maul. Polygon has been flicking through the latest Game Informer which has word of the LucasArts and Red Fly Studio title, footage of which has since cropped up online – you can …
Read More »Disney abandons Star Wars 1313 trademark
Promising LucasArts title may no longer be in development
Read More »Star Wars 1313 trademark abandoned by Disney
Disney has opted against renewing the Star Wars 1313 trademark. The game, once in development at the now defunct LucasArts, was not only one of the as-of-then unannounced next-gen’s poster boys but was also the galaxy’s best hope for a Star Wars game that finally fulfilled the IPs destiny. However, …
Read More »REVIEW OF THE YEAR: Disney kills LucasArts
This year saw LucasArts, one of the industry’s best loved games studios, close its doors. The firm still exists, but rather than developing its own titles, it now works as a licensing business. The studio being disbanded was the result of Walt Disney’s $4bn purchase of LucasFilm at the end …
Read More »“We didn’t know what was possible until we tried it”: The early days of LucasArts, Part Two
Our interview with Noah Falstein continues as he discusses the impact of LucasArts alumni, initial concepts for The Dig and Ron Gilbert's Monkey Island plans
Read More »GDC to discuss adventure games history in LucasArts post-mortem
Panel session will seek to discover what mix of creativity and business shaped this early success story
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