Microsoft discontinues console after 10 years and around 80 million sales
Read More »Peter Jackson: ‘AR will be bigger than mobile in 10 years’
'I find mixed reality much more exciting than VR – mixed reality doesn’t take you out of this world,' says Lord of the Rings director
Read More »What developers can learn from tabletop games designers
Following the translation of its retro-inspired card game Boss Monster into the world of VR, co-founder of tabletop publisher Brotherwise Games Chris O'Neal explains what the increasing collision between virtual and physical titles means for both gaming worlds
Read More »Candy Crush co-creator Tommy Palm joins BAFTA Guru Live as keynote speaker
Resolution Games CEO and co-founder to lead event also featuring talks from Lumino City, 80 Days and Monument Valley devs
Read More »Casual publisher GSN Games purchases backend provider Gamedonia
Backend-as-a-service firm rebranded as GSN Games Barcelona
Read More »Runescape ditches Java for NXT engine after 15 years
Quadrupled draw distances, water effects and dynamic light and shadows introduced to Jagex’s MMO
Read More »Space Pirate Trainer studio I-Illusions on what VR devs can learn from Max Payne and Galaga
Space Pirate Trainer takes some of gaming’s most revolutionary mechanics and uses them to push the next generation of VR forwards. Dirk van Welden, founder of I-Illusions,explains how old can become new once again
Read More »Kojima, Sweeney and Pratchett lead Nordic Game Conference line-up
Metal Gear Solid creator, Epic boss and Tomb Raider writer will be joined by Blizzard artist David Luong and Witcher 3 designer Matthew Seinke
Read More »Autodesk acquires Arnold renderer dev Solid Angle
Visual effects software used in games, films and shows including Clash of Clans, Star Wars Battlefront, Assassin's Creed Syndicate, Game of Thrones, The Martian and Ex Machina
Read More »Insomniac announces two extra Oculus Rift exclusives
Brawler Feral Rites and multiplayer battler The Unspoken follow previously revealed VR debut Edge of Nowhere
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry