Accessibility of motion controls could outweigh high price of entry for headsets, suggests Eagle Flight director Olivieri Palmieri
Read More »Pokémon Company artist and designer killed in accident
Creative design director Eric Medalle has been at the studio for 12 years, working across the brand's card games, 3DS apps and anime
Read More »Vulkan SDK released with PowerVR Framework
Open-source API boasts improved threading method over OpenGL
Read More »Encore opens indie publishing label
Octopus Tree currently working on three PC titles
Read More »IGDA to track best and worst studio crunch practices
Survey finds that half of devs under crunch work more than 60 hours a week
Read More »Wwise adds support for Dolby Atmos
Technology includes verticality in object-based audio design, as well as traditional horizontal surround sound
Read More »Sony may reject PlayStation VR games that don’t hit 60 fps
“60Hz is the minimum acceptable frame rate. Everybody drill that into your head,’ advises senior dev support engineer Chris Norden
Read More »Rime developer Tequila Works reacquires rights from Sony
PlayStation exclusive first revealed in 2013
Read More »The Witcher 3 named Game of the Year at GDC Awards
Sam Barlow’s Her Story claims most awards, with Life is Strange, Ori and the Blind Forest and Crypt of the NecroDancer also praised
Read More »Her Story wins IGF Awards Grand Prize
Cibele, Undertale and Keep Talking and Nobody Explodes also among those recognised at indie celebration
Read More »
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