Enlighten includes ability to correct illumination for gorges and cliffs, as well as continuous travel through different areas
Read More »Ubisoft Reflections to host meet-and-greet for Lionhead devs
The Division and Grow Home studio will hold event on this Thursday, March 17th
Read More »Stingray and Maya updates add VR support and character creation tweaks
Stingray now compatible with Oculus Rift and HTC Vive, while Maya LT boasts a new quick rig tool, shape authoring toolset and updated game exporter
Read More »‘Mobile spenders play at least four hours a day’
While players who won’t part with a penny average around 45 minutes daily, adds former Playdom creative director Eric Todd
Read More »MaxPlay adds MaxCore multi-core rendering support
Engine firm says that new ability is suitable for maximising performance in AR and VR titles
Read More »Houdini Engine goes free for indies
$99 price tag dropped for studios making under $100,000 annually
Read More »Practical Magic, Fox and Ubisoft team up for VR Assassin’s Creed
Surprise – it’s based on the upcoming movie, rather than the games
Read More »VIDEO: ILMxLab unveils Star Wars VR experiment for HTC Vive
Trials on Tatooine is the first official lightsaber simulator in virtual reality. We wonder if it will be popular…
Read More »Twitch urges devs to make livestreaming games with Developer Success initiative
Programme promotes ‘Stream First’ as a valuable game design philosophy for creators
Read More »Google to embed mobile game demos in search results
Platform holder to highlight titles made by smaller studios through Google Play Indie Corner initiative
Read More »
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