Streaming 'will be the ultimate driver' of digital consumption, says Square Enix boss
Read More »HMV faces closure due to ‘dramatic change in consumer behaviour’
"HMV cannot withstand the tsunami of challenges"
Read More »Merry Christmas from everyone at MCV – we’re off for the holidays
It's the end of 2018 for MCV, we'll see you in the new year!
Read More »TIGA on protecting players in video games
Richard Wilson looks into issues around safeguarding players – particularly children – in video games and how the industry can tackle the problem
Read More »Pixel Toys: Bringing Warhammer to life and adapting to the mobile ecosystem
Marketing director David Solari and CEO Andrew Wafer tell us about Pixel Toys’ work on the Warhammer license, adapting to the mobile ecosystem when you come from console development and the challenges of bringing miniatures to life
Read More »When We Made… Moonlighter
We take a look behind the scenes at the development of Moonlighter: the challenges of having a main character who is both a shopkeeper and an adventurer, the importance of prototyping and why aspiring devs shouldn’t forget that creating games is also a business
Read More »MCV is moving on – with a proposed acquisition by Datateam
The UK's longest-running B2B games title is moving publisher to the B2B specialist
Read More »Blizzard scales back Heroes of the Storm plans and ‘shifts’ staff to other projects
"We don’t make these decisions lightly"
Read More »Xbox: ‘We believe that we can compete on a lot of things; accessibility should not be one of them’
Program manager Evelyn Thomas looks back at the Xbox Adaptive Controller's core principles, its impact on Xbox, what the industry can do to improve accessibility and why Microsoft is keen to share what it learnt with Sony and Nintendo
Read More »The £1m question: How does confidentiality work in UK law?
Whatever your business, the law protects your secrets but only if you make use of it. We talk to solicitors from Sheridans and Harbottle & Lewis about how confidentiality is a key tool for everyone in the games industry
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