Tag Archives: opinion

OPINION: VR cannot steal the traditional market – it has to create a new one

Sitting in the cockpit of a spacecraft, trapped in an underwater cage surrounded by sharks or trapped in a dark house with a silent pursuer. It’s not hard to conjure a list of experiences that when coupled with virtual reality will become almost magical. Anyone who has tried VR will …

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Insight: Managing retail and going global with your self-published game

In part three of Jason Kingsley’s regular column on self-publishing, the Rebellion CEO discusses the workload pressures that come with going alone, and how to structure those important deals Self-publishing involves a lot more complexity than work for hire. With work for hire you normally have one deal with one …

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Opinion: Where next for the digital chart?

In March, we combined digital sales with physical to put together an alternative UK chart, and the reaction was incredible. Popular consumer site Kotaku decided it wouldn’t run chart stories until digital sales were included, and almost every publisher (including Take-Two’s CEO) expressed an interest in sharing their numbers. The …

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The practicalities of self-publishing and project timing

In the second of a four-part series of articles, Rebellion CEO shares his insight about where you should invest your time and effort Adapting your business to the self-publishing model requires a number of practical changes. You need someone who can handle PR, manage an internal marketing team or someone …

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To self-publish or not to self-publish?

In the first of a series of pieces, Rebellion CEO and creative director Jason Kingsley discusses the Sniper Elite studio’s journey into self-publishing There are advantages and disadvantages to developers self-publishing. The complex decision as to whether we should self-publish happened over an extended period of time and a series …

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E3 needs to deliver – but don’t lose hope yet, there’s cause for optimism

If you’ve been reading MCV recently, you’ll know there’s a general nervousness over the weakness of the current release slate for PS4, Xbox One and Wii U. The recent announcements of Disney Infinity, LEGO Dimensions, Guitar Hero and Rock Band have done little to allay fears over a Christmas that’s …

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Ten tips to get your indie game in the press

With the explosion of the indie scene, and the volume of games it continues to produce, it has become harder than ever to garner the attentions of the press. Authors and producers of the upcoming Independent By Design(pictured) Stace Harman and John Robertson – who are currently funding their book …

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Insight: 2015 is the year of the publisher

In an age where any developer can be a games publisher, Sold Out boss Garry Williams discusses why studios are increasingly teaming up with sales and marketing specialists. Longevity in the games business has seen us witness numerous ‘life changing’ gaming ideas and emerging business models. With the latest disruption …

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