Tag Archives: western

Could Catherine get a Western release?

There’s fresh hope that eye-catching console title Catherine could receive a release in the West. As spotted by BeefJack, a now removed listing for the game yesterday appeared on the website of games retailer GameStop. Until now publisher Atlus has doggedly insisted that the game would not be released in …

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Square Enix on bringing West to the East

The three men in charge of Square Enix have told MCV that the company’s new global agenda is not merely leveraging Eastern properties in Europe and the US – it’s about returning fire with Western games that can break into the Japanese market. I think today, [releasing Square Enix Europe’s …

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Western feedback for FFXIII ignored

Publisher Square Enix has admitted that it feared this year’s RPG release Final Fantasy XIII would receive a rough ride from Western critics before the game hit the shelves. Even before the current generation of consoles was introduced, it was obvious that the game market in the West was gaining …

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Cave wants to conquer the West

Cult Japanese arcade developer Cave, which is famous for its notoriously challenging and collectible shmups, has told Develop of its plans to tailour its creations for an international market. Having released very few home platform titles outside of Japan, the studio behind 2D shooter genre stalwart Dodonpachi recently ported its …

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Capcoms Western dilemma

Publisher Capcom has revealed the poor performance of recent releases Dark Void and Bionic Commando have lead to a strategic re-think of its Western aspirations. Speaking to The Financial Times, president Haruhiro Tsujimoto revealed that Dark Void has sold just 520k copies since its release – well below Capcom’s initial …

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Square Enixs new mature label

As part of Square Enix’s continued focus on titles and content suited to Western markets, the company has announced a brand new publishing label under which it will market such titles in Japan. Called ‘Square Enix Extreme Edges’, the branding will be used on titles such as Kane & Lynch …

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Capcom: Dead Rising felt too Japanese

That Japanese publishing giant Capcom can criticise one of its own games for feeling too Japanese” is a perfect example of the increasingly Westward-facing outlook gripping the modern console industry. Speaking of 2006’s Xbox 360 release Dead Rising, producer Shinsaku told CVG: The first Dead Rising was built in a …

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West "more receptive" to Japanese games then ever before

Ahead of the release of Xbox 360 fighter Samurai Shodown Sen next Friday, Rising Star Games’ product marketing assistant Yen Hau has said that Japanese games stand a better chance in Western markets now than ever before. The Western market is more receptive to Japanese games than it was a …

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Capcom bringing key IP back to Japan

Capcom has said in an investor Q&A that it intends to change the way it handles third party development partnerships with the intention of delegating new IP projects to its Japanese studios. Capcom believes that its partnership with fallen Swedish studio Grin has demonstrated the difficulty” of outsourcing projects to …

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JAPAN: Wada urges gamers to go West

Square Enix boss Yoichi Wada has (not for the first time) levelled some harsh criticism at the Japanese games market, stating that Japanese gamers still harbour an unfair bias against Western-developed titles. Wada was speaking in a YouTube interview, spotted by Kotaku, about the Japanese word ‘youge’. Directly translated it …

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