Develop looks at the latest update to Luxology's Modo modelling tool
Read More »Audio Special: Foley for games
Savalas sound man Michael Mackinnon puts forward the case for foley in games
Read More »FMOD Studio optimised for Xbox One
Prolific audio middleware harnesses new console's SHAPE sound technology; in use in Forza 5
Read More »Dolby ATMOS games debut set for Kickstarter event
Heroes of Video Game Music launch to see 64 speaker surround system used for games tracks
Read More »Audio Special: Making custom audio for mobile
Develop talks to Soundrangers on providing sound for smartphone and tablet games
Read More »Audio Special: Lights, microphone, action
Develop speaks to Wave Studios about bringing filmic-quality sound to games
Read More »Firefly Studios triumph at Develop Quiz
Stronghold franchise indie takes home the top prize after pipping Bossa and The Creative Assembly to the post
Read More »ALT Systems go: Inside HP’s new dev workstations
We look at what a ready-built workstation can offer in contrast to a custom setup
Read More »IGDA chair re-elected as body picks new board
First5 Games' Dustin Clingman returns to post along with Ed Fries and others
Read More »Project Anarchy: Havok’s big play for small teams
Havok is attempting to shift the balance of power with its game engine for mobile and indie devs
Read More »