XNA boss Satchell says games development must become more accessible and socially relevant
Read More »Microsoft’s Bach talks up Zune gaming
'More compelling than an iPod', but no games service planned
Read More »MIcrosoft launches Xbox Live Community Games beta
Early version of game-sharing initiative online now
Read More »Zune XNA support coming this month
Microsoft aiming for first community tech preview in coming weeks
Read More »Torque X hits version 2.0
XNA game engine adds 3D support, support for XNA Game Studio 2.0
Read More »Computer Science enrollment figures slump
US institutions report significant drop in applicants
Read More »XNA heading to smartphones?
Microsoft's Satchell says team 'isn't focused on business model', wants to enable community first
Read More »‘Distribution will drive user creativity’
XNA lead Satchell tells us how Xbox Live Community Games will foster independent development
Read More »Microsoft finally makes handheld gaming move
During the firm’s keynote at GDC today, Microsoft revealed that its Zune portable music player was staking a claim in the handheld gaming space by being able to play games made using XNA Game Studio. XNA general manager Chris Satchell demonstrated the portability of code between Zune, Xbox 360 and …
Read More »XNA community gaming arrives on Xbox Live
During its GDC 2008 opening keynote, Microsoft has unveiled its answer to the often-speculated idea of ‘a gaming YouTube’, with a service called Xbox Live Community Games – and Microsoft has got the ball rolling by adding a number of new games to the service made by amateur developers from …
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