New toolset includes pre-built and customisable male, female and creature models

Autodesk launches cloud-based 3D Character Generator

Autodesk has added to its suite of game development tool offerings with the release of a new cloud-based 3D Character Generator.

The web-based tool enables developers to create customised, rigged and ready-to-animate 3D characters, which can then be exported to populate game scenes or for generating models for pre-visualisation.

The character generator includes a library of pre-built male, female and creature models, which can also be altered. The tool also comes with a selection of skin, eye and hair colours, as well as ready-made clothing and shoes.

Autodesk subscription members and rental customers will also receive access to a body, bone and blend-shape facial rig collection, compatible with the firm’s HumanIK middleware.

Each character download will cost a set number of ‘cloud credits’, and can be exported to tools such as Maya, Maya LT and 3ds Max for further customisation and animation.

Students and educators are being offered free access to the Character Generator, and a lighter, low resolution version is also available to try at no cost.

Visit the official website for more information.

About MCV Staff

Check Also

gamescom 2026 Partnerlogo GDQ horizontal positiv [Event news] Games Done Quick Brings a Speedrunning Spectacle to gamescom

[Event news] Games Done Quick Brings a Speedrunning Spectacle to gamescom

Games Done Quick (GDQ), the leading organizer of charity speedrunning events, and gamescom, the world’s biggest event for computer and video games, today announced gamescom GDQ, a new live event taking place August 28-30, 2026 at the event. This marks GDQ’s first-ever event hosted in Europe and its first official partnership with gamescom.