The developer of Quantum Break, Remedy, has given consumers the option of turning off licensed tracks in the upcoming release. Speaking to Engadget, the studio said that this was a response to feedback from YouTubers doing Let’s Plays of Remedy’s 2010 game Alan Wake. Due to YouTube’s Content ID, videos …
Read More »Check out our exclusive interviews with Remedy, TinyBuild and GAME in this week’s MCV
In this week’s MCV, we offer a complete guide to London Games Festival plus interviews with TinyBuild, GAME and Remedy. GAME boss Martyn Gibbs discusses the firm’s challenging 2015, TinyBuild muses on piracy as its latest game is illegally downloaded 1.6m times, while Remedy chats about its latest blockbuster Quantum …
Read More »Ten Seconds with Dan Pearce
22 year-old Dan Pearce’s CV will make many developers weep with jealousy. In 2010, at the age of just 16, he was awarded the BAFTA Young Game Designer prize; just three years later he was chosen as one of the organisation’s Breakthrough Brits. It was really strange,” Pearce says. Every …
Read More »Site offering free accommodation for devs passes Kickstarter goal
Indiecouch.org aims to encourage game creators to open up their sofa to fellow devs during industry festivals and events
Read More »Gaming’s gender split equal across PC and mobile
The widespread stereotype of gamers as being predominantly male has been dealt yet another blow. A newreportfrom App Annie looking into the US audiences for mobile, PC and console during Q3 2015 found that iOS, Android and PC/Mac gamers were almost exactly evenly-split between male and female. The console demographic, …
Read More »Miles Jacobson’s rollercoaster year
22 years ago, Miles Jacobson entered Sports Interactive and landed his dream job working on Championship Manager. In the wake of his Person of the Year prize at the 2016 MCV Awards, he discusses his future in video games and looks back on a rollercoaster year. What does it mean …
Read More »EXCLUSIVE: Would the games industry rather fight 1 horse-sized duck or 100 duck-sized horses?
As readers of MCV magazine will know, last month saw the introduction of a brand new section in which we ask THE burning question at the heart of the games industry. That question is this: Would you rather fight one horse-sized duck or 100 duck-sized horses? We didn’t want you …
Read More »Former PlayStation dev David Ranyard warns over VR ‘anti-climax’
Former PlayStation VR veteran Dr David Ranyard says that the excitement around VR is ‘slightly over-heated’. Speaking during the MCV and Develop Podcast, Ranyard, who has worked at Sony London on a string of VR projects and has just set-up his own VR studio, believes that some companies might find …
Read More »MCV Jobs Weekly: The Pokémon Company evolves its PR team
ThePokmon Company strengthens its PR team, Sumo hires Karl Hilton to run its new studio and Future announces two appointments to its commercial and sales team. Enticknap and Bryant join ThePokmon CompanyUK team The firm behind the monster-catching series has just added two names to its PR team. First, Richie …
Read More »UK gamers trust specialist media more than YouTubers
The specialist press is the most trusted source for video games opinion in Britain. Data from Ipsos Connect’s GameTrack shows that 83 per cent of gamers have faith in specialist games media like Eurogamer and GameSpot, more than they trust any other form of gaming outlet. This includes YouTubers and …
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