Developer 2D Boy also confirms 'pay-what-you-like' model for desktop version

World of Goo heading to iPhone

Developer 2D Boy has confirmed that its critically acclaimed physics puzzler World of Goo is coming to the iPhone. Celebrating the game’s first anniversary today, the studio has also revealed a special deal that lets prospective customers pay any amount they want for the title on PC, Mac or Linux.

The iPhone version is revealed with a simple photograph of the game’s logo running on the Apple portable, and a brief statement penned by 2D Boy’s Kyle Gabler.

The statement reads: "It’s not done and we don’t have a release date yet. We have it running well on the iphone 3GS, and with a little luck we hope to get it running smoothly on the 3G as well. Hopefully more news on this soon."

In the same posting, Gabler also confirmed: "we thought we’d try a fun experiment – starting today and ending on October 19th, you can buy World of Goo at whatever price you like – one cent, a million dollars, the usual twenty, or any creative number they let you type into the text field. If you played and liked the game but hadn’t yet paid for it, this is your chance at redemption."

Visit our sister-site CasualGaming.biz to read the full story.

About MCV Staff

Check Also

Atelico AI Engine logo [Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games

[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games

Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.