Advertising is a major source of revenue for mobile developers, but how do you take full advantage of it without deterring players and ruining your game? James Batchelor asks experts for their advice
Read More »Android N expands developer support for mobile VR
Ability to designate apps as ‘VR Listener’ or ‘VR Helper’, as well as ‘sustained performance’ hardware support flag, hint at greater versatility for virtual reality experiences
Read More »GameStop launches full publishing division and signs Ready at Dawn, Insomniac, Frozenbyte and Tequila Works
US retail giant GameStop has launched a publishing division called GameTrust. The firm has signed new games from well-known independent studios including Ready at Dawn (The Order: 1886), Tequila Works (Deadlite, Rime) and Frozenbyte (Trine). The company also announced in March it was working with Insomniac (Ratchet and Clank) on …
Read More »Ark: Survival Evolved dev settles legal dispute with Dungeon Defenders studio
Studio Wildcard has reached a settlement agreement with Dungeon Defenders dev Trendy Entertainment. The terms of the settlement – not unusually – have not been publically released, though Studio Wildard Susan Stieglitz reportedly said on Twitter to a fan – who shared to Reddit – that the firm ended up …
Read More »The fourth wave of mobile
Develop: Brighton board member Simon Oliver discusses the evolution of the smartphone gaming market
Read More »A lesson from old media
Joost van Dreunen suggests mobile developers should pay more attention to the TV industry
Read More »Shovel Knight has sold 1.2 million copies
Developer Yacht Club Games has revealed just how well its indie darling has performed. The studio has revealed that between its launch in June 2014 and December 2015 the platformer sold more than 1m units in total – physical and digital. But in February, the Kickstarter game’s digital sales figures …
Read More »Developers react to article defending long hours and unfair pay
A VentureBeat opinion piece written by games industry vetAlex St. John has sparked heated debate in the development community. The piece was arguing that developers should stop complaining about poor working conditions and accept the sacrifices needed to create ‘art’. Many modern game developers have embraced a culture of victimology …
Read More »Slither.io tops free iPad charts in the UK
Steve Howse’s Snake-meets Agar.io title Slither.io was the best-selling free game in the iPad charts last week. Furthermore, it came in at No.4 in the free iPhone charts. In the iPad rankings, the title took the top spot away from Marvel’s Avengers Alliance 2, which falls to second place. Slither.io …
Read More »Dark Souls III claims series’ first No.1, launch sales 61 per cent higher than Dark Souls II
Bandai Namco has taken its first UK No.1 this year as action RPG Dark Soul III shoots to the top. This is the series’ first No.1, and beats the Week One sales of 2014’s Dark Souls II by a whopping 61 per cent. That title launched in second place behind …
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