Game industry business news

[From the industry] Stream Hatchet launches tool to track earned media value from brand advertisements in streaming

Stream Hatchet logo [From the industry] Stream Hatchet launches tool to track earned media value from brand advertisements in streaming

“Tracking earned media value on live streams has never been easy, but now with the launch of Stream Hatchet Brands, brand marketers have a simple way of accurately determining the level of brand lift they are generating through sponsorship activations"

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The June issue of MCV/DEVELOP is online now! Inside: our chat with Reflections’ Lisa Opie, John Romero on Wolfenstein 3D, the making of LEGO Skywalker Saga, and more!

Lisa Opie in MCV/DEVELOP

The latest issue of MCV/DEVELOP is here, containing interviews with Reflections' MD Lisa Opie, John Romero and more!

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Vince Pavey joins MCV/DEVELOP

Vince Pavey

Vince Pavey joins Biz Media after spending the last six months working as a freelance writer for several publications, including Hero Collector, 110% Gaming and VG247

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Catching up with Hyper Luminal Games: “We’re really passionate about accessibility. Our stories are universal, so we feel our players should be too”

HL 47 Catching up with Hyper Luminal Games: “We’re really passionate about accessibility. Our stories are universal, so we feel our players should be too”

Dundee’s Hyper Luminal Games doesn’t just aim to make good games, it wants them to do good and leave players feeling even better. Seeing it’s two new titles in production, Richie Shoemaker senses good times ahead

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