While most events remain as wholly-digital affairs due to the COVID-19 pandemic, Nordic Game appears to be the first to return to in-person events.
Read More »“It’s interesting to see the two platforms heading in different directions – something I think can only benefit the consumer” – Stefano Petrullo, Renaissance PR
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Stefano Petrullo, Founder & CEO at Renaissance PR
Read More »[From the industry] Safe In Our World launches first games bundle to celebrate one year anniversary
Bundle includes: AVICII Invector, Dear Esther: Landmark Edition, Fractured Minds, GRIS, Meadow, RiME and The Town of Light
Read More »Ubisoft Connect – new cross-platform service should help smooth next-gen transition
"...help them in this transitional period where friends might be using different hardware"
Read More »Devolver Digital and Croteam “have been dating for so long that we decided to go ahead and just get married”
“Devolver has acquired Croteam...or maybe Croteam has acquired Devolver...who could really know at this point in the relationship”
Read More »Kojima Productions looks keen to widen its net as it hires for a new unannounced project
Fancy relocating to Tokyo?
Read More »Ins and Outs – October 2020’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's October issue.
Read More »Read the October issue of MCV/DEVELOP online now! Featuring Wired Productions, Skåne regional spotlight, the Women in Games Awards and more
also women of Xbox, Game Pass for indies, Fall Guys and more
Read More »Gen Z is more likely to use gaming apps than other generations, but spends less time gaming than those 25+
The 25+ age group spend nearly 20 per cent longer in their most used games, and access them 10 per cent more frequently.
Read More »Former Blizzard developers found Frost Giant Studios
“In order to build another brand-new RTS, it felt like the opportunity to do it externally was too good to pass up."
Read More »
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