64 per cent said that connecting with others via online or multiplayer games had helped alleviate feelings of isolation.
Read More »Microsoft introduces lockdown-friendly version of Project xCloud for developers
Microsoft has made changes to Project xCloud to accommodate developers who are still unable to return to their offices
Read More »Ins and Outs – July 2020’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's July issue.
Read More »BAFTA Games Awards Entries are now open – and include BFI Diversity Standards for the first time
BAFTA has announced that the BFI Diversity Standards will be piloted across the British Game category
Read More »“Companies who are highly creative and authentic can catch the winds of trends in the attention economy and really succeed” – Roberta Lucca, Bossa Studios
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Roberta Lucca, Co-founder of Bossa Studios
Read More »Pokémon GO surpasses $3.6 Billion in lifetime revenue, and is still on the rise despite global pandemic
2019 was the game's best year to date, generating $905 million globally
Read More »Nintendo’s mobile titles have an impact beyond direct mobile revenue, says Furukawa
"Sales from the mobile business do not account for a very large percentage of Nintendo’s overall business, but the mobile business itself is significant"
Read More »Xbox tells developers to make next-gen game upgrades free of charge
"Developers and publishers ultimately decide how they deliver their games, and we work with them to provide the best possible experience based on their needs"
Read More »A Eurovision for games! Introducing the Europlay Games Contest
Unreleased games will go head-to-head to find the best indie title in Europe
Read More »8Bitdo’s launches officially-branded Xbox controller for xCloud
Mobile controller is clear indication that smartphone is a key format for cloud gaming
Read More »
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