Game industry business news

Radeon HD 7990 powered the Battlefield 4 demo – will PS4 be able to match it?

PC tech giant AMD has revealed that it was the upcoming Radeon HD 7990 that powered EA’s technically impressive Battlefield 4 demo at GDC. Until now AMD has rarely spoken about the HD 7990 specifically. As expected, the card is basically two high-end HD 7970s spliced together on a single …

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Report: PC gaming software sales hit $20bn in 2012

The global PC gaming software market ballooned to $20bn last year, according to a new report by industry research group DFC Intelligence. The report (via Shacknews) was commissioned by the PC Gaming Alliance, which also announced the results. The organization includes both AMD and Intel. The $20bn figure marks an …

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Minecraft surpasses 6m sales on XBLA

The Xbox 360 edition of Minecraft has reached yet another milestone. Minecraft: Xbox 360 Edition has now sold over SIX MILLION copies,” console developer 4J Studios announced on Twitter. The game’s continuing success on Microsoft’s console is no surprise, with indie retailer Game On recently telling MCV that the port …

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GAME to stock Ouya; Pre-orders now open at £99.99

Upcoming Android console Ouya will be available to buy from GAME. The retailer has opened pre-orders for the console, which will cost 99.99 when it arrives in June. Additional controllers are available for 39.99 each. It is presumed that GAME will also offer customers a chance to either buy games …

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VIDEO: First official trailer for Metal Gear Solid V: The Phantom Pain

Konami has released a five-minute trailer for the freshly announced Metal Gear Solid V: The Phantom Pain. The game, which had been previously announced under two separate guises in the form of MGS: Ground Zeroes and The Phantom Pain, is due out on PS3 and Xbox 360 later this year. …

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Journey dominates GDC Awards; Cart Life tops IGF

Both the Game Developers Choice Awards and Independent Games Festival held their ceremonies last night at GDC in San Francisco, and– to little surprise –thatgamecompany’s Journey has again hogged all the accolades. Already a winner (or at least nominee) of every other relevant industry award out there over the past …

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Cerny: We didn’t want PS4 to be a puzzle that programmers had to solve

The ever-closer relationship between Sony and developers has been at the heart of the PS4’s design since the project’s early days in 2008. PS4’s lead designer Mark Cerny told Gamasutra that after canvassing devs in private, it quickly be came clear that his main priority was to build a machine …

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Positioning SimCity as an MMO would’ve justified always-online: EA

In a bid to justify the always-online design of SimCity, EA Labels president Frank Gibeau has said that the game has always had an MMO feel to it, and that positioning it as an MMO would have made the always-online nature of the game easier for players to get behind. …

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