"We try to be really careful about stuff like that"
Read More »Iterating for better: How to identify and fight imposter syndrome
This month in Iterating for Better, in partnership with Amiqus, we discuss the many faces of imposter syndrome and how to deal with it
Read More »Harry Potter: Wizards Unite has smooth launch but can’t match Pokemon Go
New title from Niantic can't match its previous smash hit over its first 24 hours
Read More »[UPDATED] Crash Team Racing Nitro-Fueled is second biggest launch for a Crash Bandicoot title
The Crash Team Racing remake debuted at No.1 in the UK charts
Read More »GAME’s board accepts Sports Direct’s mandatory offer
"In coming to this recommendation, the Board has considered the growing size of Sports Direct’s shareholding in the Group and the reliance GAME has on Sports Direct for supporting its future growth prospects"
Read More »Valve introduces official ‘LGBTQ+’ tag to Steam store
"The tag is important," insist developers
Read More »EA CEO reflects on Anthem’s launch, microtransactions, and loot boxes
"It may not have had the start that many of us wanted."
Read More »Spil Games ‘will be a force to be reckoned with’ following Azerion acquisition
"This acquisition fits perfectly into our strategy"
Read More »The German connection: What to expect from Gamescom 2019
We talk to Gamescom organisers to check what to expect from the 2019 edition, including the brand new opening night live with Geoff Keighley
Read More »Valve releases its first mobile game, Dota Underlords
"Tell us what you love, and tell us what could be better"
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry