So just how did work-for-hire studio Digital Extremes use the free-to-play model to take control of its own destiny?
Read More »Jagex’s Mansell on why community is everything
You’ve been the CEO of Jagex for 18 months now – what’s the biggest thing you’ve learnt? Something I always considered previously and which has become even more apparent now as CEO, is that everything we do is connected to people. Vision, creativity, technology, processes… those are all of course …
Read More »Develop Awards 2018: In pictures
We hope everyone had a great night and we'll see you all next year!
Read More »Runescape has generated over $800m in revenue since 2001 launch
Speaking at Develop: Brighton, Phil Mansell – the CEO of Jagex – revealed that Runescape has generated more than $800m (£605m) over the game’s 17 year life. The MMO has also racked up over 250m player accounts and despite its age, Mansell claims that the game’s user base is still …
Read More »Winners of the inaugural Game Dev Heroes event are announced
Winners announced for ceremony honouring talent and hard work in games development
Read More »Creative Assembly’s Grace Carroll: “Community managing is like putting savings in the good will currency jar”
It's good when the jar is full
Read More »No More Robots’ Mike Rose on why you should use Discord to sell your game
Boosting Steam wishlists, boosting Day One sales, more positive reviews, cementing people’s interest: the benefits of using Discord are numerous, Mike Rose explained during his talk at Develop:Brighton
Read More »BBC new ‘Gaming First’ initiative to turn game IPs into ‘bigger franchises’
The BBC is looking to invest into game development, head of digital entertainment and games Bradley Crooks said
Read More »Tomas Rawlings: ‘Developers need to go prepper to survive the Steampocalypse’
In a talk on stage at Develop Brighton, Tomas Rawlings, the design director at studio Auroch Digital, delivered a dose of reality as he presented a ‘survival guide’ for surviving the alleged ‘Steampocalypse’ “A few years ago, Steam was a relatively controlled space for the release of new titles,” said …
Read More »Amiqus is the Develop Awards 2018 gold partner
Amiqus is sponsoring the Major Studio prize at the Develop Awards 2018
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