Game industry business news

Google refuses to rule out Valve takeover

Google has refused to rule out the possibility that it is to acquire Half Life developer Valve. When questioned by MCV by the roaring rumour that it is to announce the buyout of the Steam parent company this week at Austin GDC, A Google spokesperson told us: We do not …

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EA to address Spore DRM concerns

Spore publisher EA has responded to a number of the complaints being levelled at the publisher regarding its seemingly strict DRM measures included in Will Wright’s latest PC outing – and it has stated that it intends to make changes to its current three install limit on the game. Speaking …

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Peter Moore: Rare is not applicable in todays market

Aside from his intriguing insights into both the demise of the Dreamcast and original Xbox , in the third part of his interview with The Guardian former Xbox and Sega hardware boss Peter Moore has stated that UK developer Rare, which is now owned by Microsoft, is not in touch …

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Google to buy Valve, says report

Search engine behemoth Google is set to buy Half-Life developer Valve, according to The Inquirer . The news would be the latest in Google’s ascent into the interactive entertainment space, following the announcement of virtual worlds platform Lively. Valve owns content distribution system Steam – the de facto PC games …

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Peter Moore: Hard drive killed first Xbox

In the third part of The Guardian’s recent interview with current EA Sports boss and former Sega and Microsoft gaming head Peter Moore, the charismatic figure has admitted that the price of the hard drive in the original Xbox was the main factor that forced the company to make an …

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JAPAN: 360 trumps Wii in sales shock

Its price is to be cut in the UK this Friday , and it recently pipped PS3 in the US August sales battle – but now Xbox 360 has managed its most staggering victory yet by topping Wii in the weekly Japanese hardware charts to become the nation’s best selling …

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US: 97 per cent of kids play games

A new survey from Pew Internet & American Life Project has shown just how deeply gaming has infiltrated North American life – with the results suggesting that 97 per cent of 12 to 17 year olds are active gamers. The results were fairly consistent amongst various ethnic groups, and even …

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