Microsoft pushes Xbox Game Pass to the fore of its console gaming strategy with a raft of new announcements
Read More »Microsoft makes huge first-party studio investment: Playground Games, Ninja Theory, Undead Labs and Compulsion Games are all acquired
Huge announcement could just be the beginning of a massive investment in exclusive titles on Xbox and Windows PC
Read More »EA Origin Access Premier paves the way for more day-and-date game releases for service subscribers
EA’s new service Origin Access Premier will allow subscribers to play new EA PC titles a few days before the High Street release date
Read More »EA consigns loot boxes and premium passes to the annals of gaming history as it announces Battlefield V’s battle royale mode
The publisher appears to have learnt from its Battlefront II mistakes as it attempts to make good with upcoming titles
Read More »Craig Fletcher: There is a real lack of understanding between the investment world and the creative one
The Multiplay founder and angel investor on the communication problems between investors and investees
Read More »Racing to the top: How Top Drives dev Hutch Games combines rapid growth with a healthy work environment
We talk to Hutch Games' commercial director Peter Hansen-Chambers about the mobile studio's company culture
Read More »The eShop isn’t the only way to sell your indie game on Switch – Why putting Moonlighter, Dead Cells and Yonder on shelves makes sense
With Switch predicted to hit 30m installed units this year, there's a growing demand for physical games. We talk to Merge Games about the huge potential of games in boxes for indie developers
Read More »Avalanche to make self-publishing debut with Generation Zero
Rage 2, a new studio in Malmö, the acquisition by Nordisk Film, Just Cause 4 leaking and now self-publishing: it looks like things are getting more and more busy at Avalanche
Read More »Facebook brings in emerging content creators with ‘Level Up’ plus adds single destination page for streaming content
Facebook continues to try and a build a bigger presence in livestreamed game content. Which started with the launch of its Gaming Creator Pilot Programme back in January. It’s now adding to that with its Level Up Program which is targeted at emerging gaming creators. While such content can be …
Read More »Valve’s new Steam approach isn’t about censorship, but curation, but it needs to do better
Storefront's confusing policy is business as usual for Valve
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