Game industry business news

Kickstarter launches Patreon rival Drip

dripjpg Kickstarter launches Patreon rival Drip

Crowdfunding giant Kickstarter has launched a new service designed to rival the likes of Patreon. While Kickstarter can be used to crowdfund products and projects with a one-off payment from backers, Drip instead looks to provide creative individuals with an ongoing monthly payment. As the company phrases it: “Kickstarter is …

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Disney is shutting down Marvel Heroes

marvelheroesjpg Disney is shutting down Marvel Heroes

The future of Gazillion Entertainment is in doubt after Disney confirmed the closure of Marvel Heroes and the termination of its partnership. “We regret to inform our Marvel Heroes fans that we have ended our relationship with Gazillion Entertainment, and that the Marvel Heroes games will be shut down,” the …

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GAME CEO: Nintendo Switch in ‘constant supply’ but we’re yet to hit Christmas peak

mario switchjpg GAME CEO: Nintendo Switch in 'constant supply' but we're yet to hit Christmas peak

Read our full interview with GAME CEO Martyn Gibbs. Speaking to MCV today, following on from GAME’s full-year results, CEO Martyn Gibbs commented on the stock situation of Switch this Christmas, something that will have a direct impact on the bottom-line not only for many big publishers but also for …

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Tencent’s Q3 revenues are $9.8bn

qq tencent0jpg Tencent's Q3 revenues are $9.8bn

Tencent has reported revenues of $9.8bn in it’s Q3 2017 financials, an increase of 61 per cent year-on-year. Tencent is the world’s biggest games company, and made $2.7bn in profit over the last quarter, a rise of 69 per cent year-on-year. Nice. The two figures combined are the company’s strongest …

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Tencent Q3 revenues hit $9.8bn

honourofkingsjpg Tencent Q3 revenues hit $9.8bn

The world’s biggest games company has smashed expectations for its Q3 2017. Tencent reported revenues of $9.8bn, which is up 61 per cent year-on-year and almost as much as EA and Activision combined. Its profits for the period hit $2.7bn, up 69 per cent. This represents the company’s strongest growth …

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GameStop suspends PowerPass pre-owned program

powerpassjpg GameStop suspends PowerPass pre-owned program

GameStop’s new pre-owned rental scheme has been abruptly paused and possibly abandoned altogether. Kotaku reports that the chain yesterday told employees to take down all PowerPass signage. The scheme only launched last week. In a worrying sign for users, those who had already registered are being asked to return their …

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Sega announces Total War spin-off Thrones of Britannia

totalwarsagajpg Sega announces Total War spin-off Thrones of Britannia

Total War’s new spin-off series now has a name. It will go by the moniker ‘A Total War Saga’, and we already have confirmation of the first entry – Thrones of Britannia. The hook for the series is that it will focus on pivotal historic moments rather than more broadly …

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Super Mario Bros movie deal is close, report claims

mariojpg Super Mario Bros movie deal is close, report claims

Nintendo may actually be nearing the point of striking a deal to see Mario return to the big screen. The Wall Street Journal reports that the company is close to an agreement with Illumination Entertainment, which is the studio behind the Despicable Me and Minions series. Talks have apparently been …

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GAME posts £10m loss

gamejpg GAME posts £10m loss

Retailer GAME has reported a pre-tax loss of £10m for the year ending July 2017. In contrast, in the previous year it posted a £1.1m profit. Revenue was down 3.6 per cent year-on-year at £782.9m, while gross profit fell 5.7 per cent to £205.1m. As always, a “challenging” market was …

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Rime developer address Switch port complaints

rimejpg Rime developer address Switch port complaints

Tequila Works has spoken out to explain some of the performance issues that plague the delayed Switch version of the game. Complaints have included a perceptibly low resolution when played in portable mode, and frequent framerate drops. “RiME runs at 30 FPS in 720p throughout most of the game while …

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