Game industry business news

Snooker’s Neil Robertson blames video game addiction for slump in form

Australian snooker player and former world champion Neil Robertson has claimed that he is recovering from video game addiction. Speaking to Eurosport, Robertson said that he’s been forced to go cold turkey after investing too much time in titles such as World of Warcraft, League of Legends and FIFA. I …

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MCV relaunches with all new design and in-depth look at all the biggest platforms

This week marks a brand new beginning for MCV, as we deliver the first issue of a redesigned, resized and features-packed magazine, now coming to you every two weeks. In this first issue, we focus on platforms. With Sony, Microsoft and Nintendo all innovating in hardware like never before, we …

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Ghost Recon: Wildlands tops NPD March charts

NPD’s March data has revealed that Ubisoft’s Ghost Recon: Wildlands was the best-selling US game in March. The shooter enjoyed the best launch ever for a Ghost Recon title and the second best ever Tom Clancy launch, falling short only of The Division. In second place was Nintendo’s The Legend …

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Multiplay to host Ready At Dawn’s Deformers

Ready At Dawn is to partner with the UK-based game server hosting specialist Multiplay to host its new physics-based arena brawler, Deformers, which releases today. Multiplay previously hosted Respawn’s Titanfall 2 and Tripwire Interactive’s Killing Floor 2 last year. Using its own hybrid cloud orchestration service, Multiplay’s technology allows Ready …

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Global games market estimated to hit $108.9bn in 2017

The global video games market is expected to grow by 7.8 per cent in 2017. That’s according to Newzoo’s Global Games Market Report, which predicts that total worldwide games revenue will reach $108.9bn this year. Digital games will account for $94.4bn of this. Mobile will be the most lucrative segment, …

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Game video content revenue set to reach $4.6bn in 2017 with global audience of 665m

The worldwide gaming audience for gaming video content will reach 665m in 2017, according to the latest report from SuperData, which is more than double the population of the US. The market research firm also expects the worldwide audience to keep growing, with viewership expanding by 21 per cent between …

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Palmer Luckey’s Trump donations see Chrono Trigger make global headlines

What’s the betting that Chrono Trigger’s Wikipedia page has enjoyed record traffic in the last few hours? In an odd turn of events, The Washington Post has discovered that now departed Oculus founder Palmer Lucky has been surreptitiously donating to Donald Trump via shell companies with names relating to 1995 …

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Bayonetta estimated to have sold 100k+ on Steam

It seems as if the surprise arrival of Bayonetta on Steam has been a big success. PCGamesN reports that SteamSpy numbers suggest there are somewhere in the region of 114k owners of the game on Valve’s service. The Platinum developed action outing, which is published by Sega, was released on …

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New Gear VR will be ‘neck-and-neck’ with Google Daydream in 2017 – SuperData

Samsung’s second-generation Gear VR headset is estimated to ship 6.7m units this year, says market research firm SuperData, putting it "neck-and-neck" with Google’s Daydream devices. SuperData predicts that Google’s open source Daydream headsets, including those made by third-party manufacturers, will ship 6.8m units this year, putting it just ahead of …

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ESL UK confirmed as production partner for Vainglory Spring Championship

ESL UK has been confirmed as the exclusive production partner for the Vainglory Spring Championship in May. This means they’ll be partnering with Vainglory developer Super Evil Megacorp for the tournament, which will take place in Building Six at London’s O2 between the 19-21 May. The event will pitch six …

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