GameStop won’t be part of creative process, says CEO

GameStop’s Paul Raines has confirmed the retailer is exploring funding development of exclusive game content, though the CEO claims the firm would not involve itself in any form with the creative process.

In an interview with Time, Raines explained that the recent reports stating as much were conceived over a misconception – also noting that the discussions surrounding the subject were very early on.”

"When you think about the business of gaming and the cost of developing games, we think there’s an opportunity to put capital at risk with publishers and developers in exchange for exclusive content that would be distributed through our online platforms, in stores, our download business, et cetera," Raines said.

"You won’t see us involved in the creative process. That’s not something we do well."

"I think we’d be foolish to tell developers how to develop games or publishers how to bring product to market. That’s what they do extremely well. What we’ll do well is put capital at risk and help distribute and connect with PowerUp Rewards customers. That’s really the extent of what we’re talking about.”

About MCV Staff

Check Also

trop [Industry news] Trophy Games Makes Its Largest Acquisition Ever - and Upgrades Its Outlook

[Industry news] Trophy Games Makes Its Largest Acquisition Ever – and Upgrades Its Outlook

The Danish publicly traded computer game company Trophy Games is acquiring the French game developer Playrion from Paradox Interactive. This is the largest acquisition in Trophy Games' history and will form the foundation for a new series of simulation games. At the same time, the company is raising its revenue expectations for the year to €22.8-€24.1 million . With the acquisition of French Playrion, Trophy Games gains 30 new employees and a new foundation for future growth.