'Full 3D games can now be run efficiently on the browser', says Stefano Corazza
Read More »Publishing refuelled
We speak to Brett Seyler on why he left Unity to start dev-centric publisher Kerosene
Read More »The €1 million dev contest
Develop talks with Computec about its lucrative annual Make the Game competition
Read More »Inensu partners with Polydor for social fan app
Superfan to enable users to 'virtually follow bands as they tour the world' through games and leaderboards
Read More »The top ten must-have free-to-play games
Inspired by the F2P summit, Jon Jordan offers a motivational list of the worlds finest freemium titles
Read More »Essential Game Engines: BlitzTech
We examine the cross-platform tool's latest features and scalability
Read More »Essential Game Engines: Infernal
Develop takes a look at Terminal Reality's development tool designed for studios of all sizes
Read More »Essential Game Engines: Gamebryo
We examine how the multiplatform tool offers a simple method for development
Read More »‘Universal Apps’
David Braben looks at how multiplatform games take advantage of differing user interfaces
Read More »Auditorium dev to fund sequel with Kickstarter
Cipher Prime will make new game if they can crowd source $60,000
Read More »
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