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Read More »PlayStation’s Shuhei Yoshida: Triple-A titles ‘feel too big to fail’
Yoshida on the state of triple-A development and his studios’ incredible critical success in recent years
Read More »Epic announces latest $1m round of Unreal Dev Grants
37 teams become recipients of awards worth up to $50,000
Read More »Red Kite Games: From work-for-hire to Hollowpoint
We talk to Red Kite’s managing director Simon Iwaniszak and creative director Dave Roberts about why the work-for-hire studio is now developing its own IP
Read More »Global Game Jam’s Susan Gold talks about GGJ Next, a jam for school-age children
The kids are alright
Read More »Sold Out’s summer playlist – bringing Jurassic World Evolution and Strange Brigade to retail
Sold Out has a new logo, is branching into digital and has signed some big new releases. Seth Barton gets the story behind the changes
Read More »Join Shuhei Yoshida and Jade Raymond at the Develop Awards 2018
Tables are running out for this year's rebooted awards with more time to mix and chat with colleagues and friends
Read More »Management shake up at Owlchemy Labs as former CEO and studio directors leave to found new company
Devin Reimer takes over as CEO as Alex Schwartz and Cy Wise depart to found mysterious new initiative
Read More »Ukie sets out post-Brexit necessities to MPs and hits back on recent news reporting around Fortnite
Ukie’s CEO launches two new campaigns to tackle these key issues
Read More »Creative Assembly’s Jodie Azhar on how technical artists influence every part of a game’s visuals and how to become one
Cherry picked advice to help you reach the next level in your career
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