Keywords Studios CEO Andrew Day talks about an increasingly decentralised development model and what that might mean for the industry.
Read More »“It’s important to recognise your lack of knowledge” – Creative Assembly’s Stefan Aluttis on what makes a great development manager
The team at Creative Assembly debunks some common dev role myths. This month, Stefan Aluttis, development manager at Creative Assembly explains the mentality and skillset required to deliver a project successfully What makes a great development manager? Most in our industry will respond with “someone who gets the game shipped …
Read More »Marmalade Game Studio’s Cristina Mereuta on why talent trumps genre experience
"When you piece together a team of exceptional talent, and create the right environment for them to shine, that’s how great games are made."
Read More »The new MCV/DEVELOP Awards – bringing the whole industry together – where you get to vote for the winners!
New categories, no time-consuming entries and an industry-wide voting system
Read More »Read the November/December issue of MCV/DEVELOP online now! Featuring Keywords Studios’ Andrew Day, the rise of XDev, Cyberpunk 2077 and much more
Also Thatgamecompany, Good Shepherd, GameMaker, Virtuos and Oxenfree
Read More »Is Half-Life: Alyx too little too late for VR?
We've been rather busy in your absence, Mister Freeman.
Read More »X019 Project xCloud interview: How the service is expanding today and what it means for gaming tomorrow
xCloud executives Kareem Choudhry and Catherine Gluckstein discuss with us the latest announcements for the fledgling cloud streaming service
Read More »X019: Xbox’s Phil Spencer pitches Game Pass as the saviour of linear games – as Microsoft announces three new IPs
“On Game Pass, a game can just be a game, with a beginning, a middle and an end. We can support those kind of games.”
Read More »Creative Assembly: ‘There are many definitions of Technical Art, and all of them are correct’
The team at Creative Assembly debunks some common dev role myths. This month, Mohrag Taylor, principal technical artist explains how the role requires a modern-day renaissance woman, with a love of both art and maths
Read More »Playtonic Games’ Anthea van Leeuwen: “Don’t take anything for granted. Keep working on your skills as you go.”
Every month, we pick the brain of an up-and-coming talent. This month’s Rising Star is Anthea van Leeuwen, environment artist at Playtonic Games.
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