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Read More »Fortnite Chapter 2 reveals the blueprint for the future of Epic’s collossus
With an entirely new map and ways to play, devoted fans will no longer have such a big home field advantage
Read More »Creative England launches £24 million fund for creative SMEs
"The launch of today’s fund ensures a shift in the ecosystem for lending across the creative industry”
Read More »Hiro Capital launches €100m capital fund to bridge current funding gap in industry
We feel strongly that there's been this capital gap in our set of industries"
Read More »Leaders from Twitter, Big Pixel Studios, Game Advisor, Loveshark and Doppio join the Future Games Summit’s 2019 programme
FGS19 is a two-day conference being held on November 25th and 26th for C-level, decision makers and leaders in the games industry
Read More »Jagex: ‘Sanding the rough edges off your game isn’t always good. There is such a thing as good friction.’
Every month Jagex’s developers visit us from Runescape’s Gielinor to talk about their latest adventures
Read More »Sumo Digital’s Sarah Longthorne: ‘There’s no one way to get into narrative design: if the opportunities aren’t coming your way, create opportunities for yourself’
Cherry picked advice to help you reach the next level in your career – this month, Sumo Digital Nottingham’s Sarah Longthorne tells us more about the many different paths that can lead to narrative design and how you can create your own opportunities
Read More »Rocksteady’s Nicolas Pirot: ‘Don’t wait until graduation to start your journey in the games industry’
Every month, we pick the brain of an up-and-coming talent. This month's Rising Star is Nicolas Pirot, technical artist at Rocksteady
Read More »Ubisoft wants to help teach kids to program with Rabbids Coding
Educational PC title is heavily gamified to help it introduce key concepts and is now available now on Uplay
Read More »The sounds of… Wilbert Roget
Every month, we discuss the unique process of making music for video games
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