Game development news

Could your gaming IP benefit from a less intensive format? We look into the huge reach of Rival Peak

RivalPeak Logo Fill1 1 Could your gaming IP benefit from a less intensive format? We look into the huge reach of Rival Peak

No one can play a game all the time, but what if your gaming IP had a less interactive, less intensive spin-off format? The success of Rival Peak means that "triple-A IPs" are now lined up to try

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Want your story to drive your game rather than vice-versa? Inkle and Failbetter discuss the storytelling potential of the open source Ink

inky icon Want your story to drive your game rather than vice-versa? Inkle and Failbetter discuss the storytelling potential of the open source Ink

Want a tool that remembers every choice your players have made? Want to banish over complicated flow diagrams? Inkle’s Jon Ingold and Failbetter’s Emily Short talk about a tool that puts writing first

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Xbox Store adds overdue language information – “We believe that fans will more likely engage with content when they know that it supports their preferred language”

Xbox Language support

We talk to Briana Roberts, senior program manager at Microsoft, about the new tagging sytem

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