Gateshead event grows ahead of start next week
Read More »Gamebryo 2.5 released
Emergent's game framework adds new geometry and terrain systems
Read More »Razorworks chief: ‘We are examining options’
Studio head tells Develop that staff are hopeful
Read More »Razorworks to close
Empire Interactive's last internal studio on the way out, say insiders; studio confirms closure
Read More »Casual Connect Seattle speakers revealed
Epic, EA, Sierra and Gamelab representatives to talk at July event
Read More »Microsoft Game Studios’ audio guru discusses the future of sound in games development
And in exclusive Q&A Guy Whitmore reveals new deal with Wave Arts to bring its pro-audio plugins to 360
Read More »Ubisoft ‘won’t come last’ to Activision Blizzard or EA-Take Two mergers
Head of studios says firm will still compete with expanding rivals in the midst of industry-wide consolidation
Read More »Pardon my French, Part 2
At Ubisoftâ??s Ubidays showcase in Paris last month, the firm reiterated its well-documented plans to grow its studio headcount. MCVUK.com editor Tim Ingham caught up with the firmâ??s head of global development Christine Burgess-Quémard to get the full story. Here's part two of their chatâ?¦
Read More »Audio Q&A: MGS on DSP
In this exclusive and in-depth Q&A, John Broomhall discusses the evolution and proliferation of real-time digital signal processing for audio in games with Microsoft Game Studiosâ?? director of audio, Guy Whitmore â?? and gets the scoop on Microsoftâ??s new deal with pro-audio plugin manufacturer Wave Artsâ?¦
Read More »Dream Build Play 2008 opens
Xbox 360 focus for this year's contest; free Creators Club subscription for all entrants
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