Visual arts competition challenges students to imagine next-next-gen
Read More »Nokia’s SNAP 2.0 breaks out
'More intuitive tools' available in new SDK of Java multiplayer gaming technology
Read More »‘Being online is a smarter way to make games,’ says GarageGames
Releasing early and continually evolving is the way for new concepts to grow
Read More »‘Action Adventure: Part 2
You work on a game for one, two years; ship time comes and it's out of your hands. But the online model - releasing early and evolving based on feedback - could have a place in our industry, say GarageGames CEO Josh Williams and GG Networks general manager Andy Yang...
Read More »More Develop conference speakers and sessions named
Event will be 'as educational, thought provoking and possibly controversial as ever' say organisers
Read More »THQ Studios to lose 200
Although company targets overall growth this year and will experiment with new business models as part of 'realigning'
Read More »New game design curriculum developed
Applied Ideas course covers art-to-engine pipeline
Read More »Boom Blox was “the first idea that jumped into my head”, says Spielberg
Hollywood director-turned-designer discusses his first collaboration with Electronic Arts
Read More »‘Core gamers aren’t being served,’ say InstantAction chiefs
GarageGames aims to divorce 'casual gaming' from 'web gaming' with new hardcore-focused community
Read More »Take Two sues Chicago transport group
Take Two began legal proceedings against the Chicago Transit Authority yertserday, accusing it of pulling ads for GTA IV without explanation. According to Reuters, the publisher sued the transit authority in Manhattan federal court for violating its free speech and contractual rights yesterday, saying it pulled its posters within days …
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