Game development news

SOE’s $1.87m virtual item drive

Sony Online Entertainment, developer and publisher of MMOs including EverQuest, has released a white paper revealing that it's software handled $1.87m in virtual item sales last year.

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Changes for WB’s development team

Warner Bros Interactive has seen through some key changes to its senior personnel, as Monolith CEO Samantha Ryan steps up to become SVP of development and production, replacing former boss Jason Hall who is leaving to focus on his own company.

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Studio Profile: Stainless Games

Continuing our month-long series of profiles charting some of the biggest, most interesting, and influential studios in the UK and Europe, today we look at Stainless Games...

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â??The way games are produced needs to changeâ??

EXCLUSIVE Q&A: In this Developmag.com interview, Games That Matter co-founder Hannes Seifert tells us why the former Rockstar Vienna team has chosen the long-discussed ‘Hollywood Model’ for its new business – and why he thinks they can make it work.

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Slam gives Vista some Spin

Some questions still remain as to how soon Microsoft's recently launched Vista OS will deliver as a games platform, but a team from Glasgow already has one answer - it's casual game is one of the first available for the operating system.

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Pandemic game signed to EA

EA has stepped up to distribute Pandemic's next-gen title Mercenaries 2: World In Flames, putting an end to some speculation that the studio may distribute the PS3 title itself.

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