John Broomhall discusses the sound of Faith with EA DICE audio director James Slavin
Read More »Niantic explains shutdown of ‘aggressive’ third-party Pokémon Go apps
‘There is a range of motives here from blatant commercial ventures to enthusiastic fans but the negative impact on game resources is the same’
Read More »Valve releases SteamVR tracking for free to hardware devs
Licence for tech powering Vive headset on offer royalty-free to those who complete a training programme
Read More »Lockwood opens virtual reality studio in Brighton
New outfit headed up by former EA director Bruce Heather, also focusing on AI
Read More »Starbreeze veterans form VR studio First Contact Entertainment
‘Virtual reality’s next wave will be defined by native gameplay driven by immersive story and inventive mechanics, with photo-realistic visuals’
Read More »Voices of reason: Improving vocal performances in your game
Quality voice performances are becoming the standard, rather than the exception, in games. Audio firms and actors tell James Batchelor how to make the most of your dialogue
Read More »Salt and Sanctuary creator calls for better player treatment of devs to avoid ‘toxic industry’
‘I've seen attitudes go from 95 per cent supportive/five per cent meh to 50 per cent supportive/50 per cent angry, impatient, and downright hurtful,’ laments Ska Studios founder James Silva
Read More »Key Release: Fmod.io
Firelight Technologies has launched what it claims is the first sound library integrated in a professional-level audio tool, in the form of Fmod.io. CEO Brett Paterson runs through the news he hopes devs want to hear
Read More »Job Simulator studio Owlchemy secures $5 million investment
VR-focused dev backed by companies including HTC and The VR Fund, and will use funding to grow, create original IP and build virtual reality technology
Read More »Develop Studio Sales Chart: The Force is strong with TT Games in July
Lego games dev was last month’s most valuable studio thanks to latest Star Wars tie-in
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