Trade body’s Genre Report also shows that a quarter of UK-made games last year were action/adventure
Read More »Develop’s Top Tips: Audio design
Masters of soundscapes speak out on how to make your game’s audio music to players’ ears
Read More »Snake’s Tale: David Hayter on recognising actors, working with Kojima and plans for his own game
As the voice of Snake for more than a decade, David Hayter is one of the most iconic performers in games, as well as a successful Hollywood writer and director. With the career-defining franchise now behind him, we ask about moving from triple-A to the indie scene, the importance of contributing to characters, and what lies ahead
Read More »Amazon releases game design tool for voice-controlled platform Alexa
Alexa Skills Kit includes source code and allows devs to build interactive adventure and trivia titles
Read More »The Develop Post-Mortem: Device6
Simogo’s seminal mobile adventure garnered widespread acclaim with its audio-centric structure and stylish design. James Batchelor finds out more about the tech and creative decisions behind this mobile hit
Read More »‘We wanted to minimise the number of times per day a player has to check in’
Subterfuge co-developer Ron Carmel discusses how to balance commitment and engagement with player freedom in a mobile strategy game
Read More »Troy Baker: ‘Good games are worth more than money to voice actors’
Uncharted 4, Metal Gear Solid V and BioShock Infinite performer urges cash-strapped creators to ‘get creative’ about how to entice big-name actors to their project
Read More »Reality Games building engine for real-world data-driven games
Studio hopes to help other devs enjoy similar success to its own Landlord Real Estate Tycoon
Read More »Nonstop Knight studio Kopla Games acquired by Flaregames
Dev and publisher previously worked together to launch mobile action RPG
Read More »Independent Games Festival opens 2017 submissions
New alt.ctrl.GDC Award to recognise games that use unique controllers
Read More »
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