First-person spin-off to PC RTS failed to find a comfortable middle ground between action and stealth, before being cancelled after five years of development
Read More »Develop Awards 2016 Partner Spotlight: Unity
The graphics engine firm reveals why the growing quality and accessibility of development tools has led to a transformative 'power shift' in the games industry
Read More »Protect the rights of EU developers in the UK, TIGA tells government
Trade body asks government to provide workers with “the confidence and assurance that they are not going to be asked to leave the UK at some stage”
Read More »Sega buys Endless Space creator Amplitude
Publisher says French studio will bolster its PC development output in the West
Read More »Mobile dev Neon Play bought by book publisher Hachette
Acquisition of Paper Glider, Flick Football and Panic Traffic London studio follows first step into development with New Star Soccer Story
Read More »PlayStation indie advocate Nick Suttner leaves after seven years
“I’m off to new adventures,” he says cryptically of future plans
Read More »Amount pledged to video game Kickstarters plummets in 2016 as blockbuster projects vanish
$8.2 million raised in first half of this year versus more than $20 million in the latter half of 2015
Read More »Former DICE CEO leaves EA for emerging indie label Raw Fury
Karl Magnus Troedsson joined Battlefield studio as producer in 2001 before rising to become VP of group strategy at publisher parent
Read More »Blizzard seeking new Diablo director after Josh Mosqueira departs
Announcement follows recent exits of former Diablo III director Jay Wilson and designer Leonard Boyarsky
Read More »Rare continues hiring spree by picking up ex-FreeStyleGames and Lionhead staff
Trio from Guitar Hero developer, former Lionhead design lead and pair of comms hires bring Sea of Thieves studio’s additions over last three months to 13
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