Company working across games, film and TV acquired virtual reality developer Digital Funk Machine in June
Read More »Humble introduces dedicated product websites for devs with Gamepages
Customisable page showcasing a title costs nothing in addition to five per cent cut from completed sales
Read More »The best games in Europe come from the UK, GDC survey finds
Country overtakes Sweden as region where devs feel highest quality titles are made, with 27 per cent of community predicting UK will still be the top place for development in five years’ time
Read More »Nordeus on social engagement: ‘Know what players want, give them more than they need’
Top Eleven game designer Mladen Markovic discusses the most effective ways to get your audience engaging with that social functionality you've spent so long designing
Read More »Playdead co-founder Dino Patti departs Limbo studio
Former CEO seeking new developers, sell shares to partner Arnt Jensen
Read More »Jessica Curry: Video Game Prom could combat ‘snobbery’ over game music
Award-winning composer believes there is plenty of crossover between classical music and video game audiences
Read More »Recruiter Hot Seat: Avalanche Studios
Avalanche Studios talent acquisition manager Karin Bogren discusses what being an ‘Avalancher’ means and why you should become one by joining the Just Cause and Mad Max developer
Read More »Hindu statesman calls for better treatment of faith by devs in wake of Overwatch skin criticism
Alternative appearance for Symmetra character in Blizzard’s shooter described as ‘inappropriate’ by Universal Society of Hinduism president Rajan Zed
Read More »Mobvista acquires GameAnalytics
Leading Asian mobile ad firm expands international reach with analytics firm
Read More »Ship Just Got Real: How Dark Souls, Battlefield and Angry Birds inspired sailing sim Naval Action
A hardcore RPG, triple-A shooter and casual mobile hit may not seem like the obvious muses for an ultra-realistic sailing simulator, yet these are the proven mechanics in which Naval Action grounds its complex historical accuracy. Game Labs captain Maxim Zasov teaches Develop the ropes
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