Studio behind Heavy Rain HD, Final Fantasy X/X-2 HD Remaster and mobile versions of Mortal Kombat X and XCOM to bring enhanced models, environments, lighting, effects and shaders to first two entries in Rocksteady’s superhero series
Read More »How to make your Android database apps work offline
Intel Developer Blog: Follow this tutorial to ensure your mobile titles no longer rely on a constant connection
Read More »Google announces Android-powered mobile VR platform Daydream
Android N operating system will include a ‘VR Mode’ to boost performance of experiences on ‘Daydream-ready’ smartphones
Read More »Develop’s top tips for start-ups
Thinking of opening your own studio? Developers that have already been through the journey, those that currently are and a range of industry experts share key insights into starting on your best foot
Read More »The Vaulting Dead: Implementing first-person parkour in Dying Light
In Dying Light, the recently deceased aren’t just walking: they can scale buildings, jump fences and more. Luckily, so can the living. Develop chases down lead designer Maciej Binkowski and lead programmer Bartosz Kulon to discover how they implemented first-person parkour movement
Read More »DLC done right
Techland producer Tymon Smektala offers developers advice on how to build add-ons that truly give gamers extra value
Read More »Studio Wildcard offering ‘a considerable amount of money’ to buy Ark: Survival Evolved fan mods
‘We intend to continue to regularly select what we consider to be the most and most polished mods from among the many thousands available on Steam Workshop,’ says lead designer Jeremy Stieglitz
Read More »Former Zynga devs form new studio 231 Play
Hoechsmann brothers releasing their first title this summer
Read More »Katamari Damacy creator and Funomena working on AR game using Google’s Project Tango
Woorld said to ‘mix digital and physical play’ by utilising the camera on a compatible mobile device
Read More »1,887 mobile devs are making $1m per year
Success may be more attainable than you think, says Pollen VC’s Martin Macmillan
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