‘I’m too busy running the company to do enough of the creative work I love,’ co-founder of UK studio explains, adding that he will move into freelance
Read More »IndieCade launches new European show
Debut conference and showcase to take place in Paris this November
Read More »Blizzard thanked by fan with cerebral palsy for ‘endless control customisation’ in Overwatch
‘Because of your extensive options I am able to play every character in the roster and it feels great,’ wrote Zak. ‘Because of you I made my first snipe in a video game today’
Read More »OpenVR SDK reaches 1.0.0, provides devs with access to HTC Vive’s camera
Creators can utilise image from headset’s front-facing cam in either its distorted or corrected form
Read More »Doctor Who: Legacy studio Tiny Rebel Games relocates to UK
Former LA-based dev joins sibling brewery company in Wales
Read More »Learn how to add premium audio to your HTML5 projects
Intel Developer Blog: Dolby Digital Plus is included in every Intel-powered Windows 10 device, meaning every UWP apps can also take advantage of the technology
Read More »Crytek releases CryEngine source code on GitHub
Move to version control system will make it easier for users to stay up-to-date with engine changes, says tools firm
Read More »Ex-Uncharted writer and director Amy Hennig to be presented with BAFTA Special Award
Hennig helped lead creation of the acclaimed adventure franchise at Naughty Dog until joining EA to work on Visceral Games’ untitled Star Wars title
Read More »Valve sued for $3m over alleged discrimination of transgender employee
Former translator claims she was referred to as ‘it’ and fired after complaining that Dota 2 developer and Steam owner exploited fans offering translation services for free
Read More »Naughty Dog: We set out to introduce strong female characters to Uncharted 4
'When I'm describing a new character to our lead character concept artist, constantly she will ask: ‘What if it was a girl?’' recalls creative director Neil Druckmann. 'And I'm like: 'Let me think, does that affect or change anything? No? Let's do it''
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