‘Significant’ measures affecting a fifth of staff counterbalanced by 13 per cent sales growth
Read More »GDC 2016 attendance passes 27,000
New record set as next year’s Game Developers Conference is dated
Read More »QA firm Testronic opens dedicated VR testing centre
Division focused on putting VR games through their paces to be headed by sector vet Julian Mower
Read More »Ankama Asia is Keywords’ latest acquisition
Services firm expands into live operations with new Philippines outfit
Read More »Psyonix working on PS4 to Xbox One multiplayer tech
Studio says that online policies for competing consoles is last hurdle to cross-platform connectivity
Read More »Punch Club was pirated five times more than it was purchased, dev reveals
1.6 million units downloaded illegally, with PC accounting for almost 70 per cent
Read More »Scribblenauts studio 5th Cell lays off 45 devs
But outlet denies rumours that it is closing completely in wake of cancelled project
Read More »Animation software used for Futurama and Spirited Away to go open-source
Toonz also powered games such as Monolith’s Claw and Psygnosis’ Discworld 2
Read More »Games on Apple TV: New hope or just hype?
David Diaz, VP of developer relations at mobile advertising tech firm Fyber, asks studios whether tvOS will be able to repeat the mobile success of iOS on TV
Read More »Diablo’s original design doc reveals beginnings of iconic RPG
Isometric perspective, permadeath and procedural dungeon generation all detailed in pitch for Blizzard North’s seminal 1996 debut
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