Company helping British developers “cashflow their projects”
Read More »VMC expands Montreal outfit
Office becomes the largest outsourcing studio in Quebec
Read More »Bigpoint acquired by Youzu Interactive
Chinese games firm aims to become “only truly global online and mobile publisher”
Read More »King releases Defold game engine for free
Tech behind Blossom Blast Saga now available, one codebase supports six mobile and desktop platforms
Read More »VIDEO: Check out Hellblade’s live character performance
Ninja Theory shares GDC demo of real-time performance capture from Unreal press briefing
Read More »Collaborative world-building tool Scene Fusion opens beta to Unity devs
Real-time platform-as-a-service allows multiple users to work on one scene at the same time
Read More »Discover five great engines for developing HTML5 games
Intel Developer Blog: The team provides a round-up of some of the best tools for building mobile titles
Read More »Gameloft cut 850 positions in 2015 to boost profit
‘Significant’ measures affecting a fifth of staff counterbalanced by 13 per cent sales growth
Read More »GDC 2016 attendance passes 27,000
New record set as next year’s Game Developers Conference is dated
Read More »QA firm Testronic opens dedicated VR testing centre
Division focused on putting VR games through their paces to be headed by sector vet Julian Mower
Read More »
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