Toonz also powered games such as Monolith’s Claw and Psygnosis’ Discworld 2
Read More »Games on Apple TV: New hope or just hype?
David Diaz, VP of developer relations at mobile advertising tech firm Fyber, asks studios whether tvOS will be able to repeat the mobile success of iOS on TV
Read More »Diablo’s original design doc reveals beginnings of iconic RPG
Isometric perspective, permadeath and procedural dungeon generation all detailed in pitch for Blizzard North’s seminal 1996 debut
Read More »Konami producer Dave Cox reunites with Castlevania dev MercurySteam
Indie studio working on its “most ambitious game” to date
Read More »Telltale overhauling in-house Tool engine for Batman
Platform built on Lua will be a “significant step up” from games such as The Walking Dead and Game of Thrones
Read More »Sony reportedly planning 4K support, improved GPU in ‘PlayStation 4.5’
Developers claim that improved hardware would also work to boost PlayStation VR performance
Read More »GDC 2016: All the headlines
Your one-stop destination for all of the biggest news from this year's show
Read More »The Division director jumps ship to IO Interactive
Ubisoft Massive's Ryan Barnard takes on new role of gameplay director
Read More »Division director Barnard joins Hitman dev IO
Ryan Barnard, the game director of Ubisoft’s most recent smash hit The Division, has departed the company and moved to the makers of Hitman, IO Interactive. Barnard is taking on the newly-created role of gameplay director, and according to publisher Square Enix will be heading up three of IO’s core …
Read More »‘Hiring ideal job applicants limits diversity,’ says Fullbright founder
Adds that studios should considering hiring female devs with potential rather than established male veterans to break the ‘self-perpetuating cycle’
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