With hundreds of sessions crammed into the week, it’s easy to miss the best of GDC. Develop is on hand to help with our pick of the best talks from this year’s show
Read More »Maxplay engine adds PhysX, FMOD, EMotion and PopcornFX
Technology joins cloud-powered modular Game Development Suite platform
Read More »UK government launches talent programme for graduate devs
Tranzfuser initiative aims to provide games graduates with up to £30,000 to form a team and bring a title to market
Read More »Project CARS Game of the Year SKU launching this spring
A new version of last year’s Project CARS is coming to stores in the coming months. Imaginatively called Project CARS: Game of the Year Edition, the SKU will launch with both the core game and all of its DLC. This brings the total car count up to 125, over 60 …
Read More »Nevosoft on making global games the Russian way
Develop speaks to co-founder and COO Pavel Ryaykkonen about developing titles for both East and West
Read More »Coconut Lizard hires former Epic Games UK devs
Robert Troughton reunited with Terence Burns and Joe Tidmarsh
Read More »Augmented reality specialist Meta taking orders for new dev kit
Meta 2 DK costs $950, enables AR users to interact with digital objects
Read More »Epic Games livestreaming Unreal GDC reveals
Engine creator to share the “State of Unreal” on Wednesday, March 16th
Read More »Develop March: New-look, bumper-sized GDC issue out now
Print and digital editions available, features VR special, Amazon Lumberyard, Rovio, Rare, Techland and more
Read More »Ex-Halo devs: ‘Full-time employees can be destructive for studios’
Jaime Griesemer and Marty O’Donnell predict that indies and triple-A outlets alike will adopt a freelance production cycle similar to movie firms
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