Publisher buys Lyon studio after forming close ties working on The Crew
Read More »Lessons learned moving from movies to mobile games
Former Hollywood specialist Karolis Mikalauskas reflects on his first experience of video game development
Read More »Public grants: What sort of projects get funded?
Ella Romanos details eight ways to go about getting a grant for your studio
Read More »VIDEO: Avoiding a F2P Flop – The Analytics Approach
DeltaDNA discusses how to make the best use of your player behaviour data to ensure your game's success
Read More »Amazon to stop sales of Apple TV and Chromecast
Devices ‘don’t interact well’ with Prime Video streaming service, retailer claims
Read More »Oculus researching augmented reality
CEO Brendan Iribe discusses the key differences between VR and AR
Read More »Tearaway GUI tech goes free
ImGui now available via GitHub
Read More »Microsoft buys Havok from Intel
Tools will still be available to third-party developers
Read More »Three Fields’ Burnout successor coming to VR
Alex Ward reveals virtual reality ambitions for new driving game
Read More »The Future State: Quality on every screen
VMC’s Kirstin Whittle discusses how the multi-platform evolution is driving new QA protocols
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