Claims that nausea is caused by the hardware are "b******t", according to writer Chet Faliszek
Read More »Loan stars: How The Games Begin helps devs access tax relief faster
We speak to Authentic Media's Adam Betteridge about the new initiative to help studios make the most of new tax benefits
Read More »Art outsourcer Atomhawk opening London studio
Mat Hart to head up new office
Read More »Carmack: I was desperate to get Minecraft into virtual reality
Oculus CTO believes Mojang's sandbox game is 'critically important' for tech
Read More »Key Release: Faceware Live for UE4
The tech outfit on bringing its real-time facial animation to the engine’s users
Read More »Assassin’s Creed Syndicate introduces first transgender character
Ubisoft continues push towards diversity with latest entry in long-running series
Read More »Maxis SVP Lucy Bradshaw leaves EA after 23 years
Sims Studio GM Rachel Franklin assumes leadership of Maxis group
Read More »Revolution’s Noirin Carmody named new UKIE Chair
Andy Payne vacates role and takes up position of treasurer
Read More »10 tips to get the most out of audio engine Wwise
Audiokinetic offers up ten snippets of advide for how to get the most out if its sound engine and your game’s audio
Read More »Develop 100: Make sure you’re in the running for our global studio ranking
Tenth anniversary edition of ranking will name the world’s best game studios
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