nDreams VP of publishing David Corless on the best ways to get your game noticed
Read More »Games PR veteran hit by car seeks donations for mobility vehicle
Money raised will help Nick Grange visit his daughter
Read More »How Mike Bithell’s never-ending crunch on Volume sent him to hospital
'I changed things around, grew up a bit. I think if you don’t have those moments it can spiral. It was a wake up call'
Read More »10 top tips for creating believable AI in games
Experts pitch in with their tips, tricks and things to consider when creating AI
Read More »An introduction to Unreal Engine 4 Blueprints
This nine-part video series helps developers get to grips with the game engine's visual scripting system
Read More »China’s iDreamSky acquires majority stake in Rumble for $10m
Studio gets funds to finish upcoming title Nightmare Guardians
Read More »Why Double Fine, Obsidian and InXile are leaving behind Kickstarter for new crowdfunding site Fig
CEO Justin Bailey discusses curation, equity crowdfunding and staying focused on video games
Read More »Reallusion shows off latest iClone updates at Siggraph
New features for iClone 6 Animation Pipeline, Character Creator and Live Motion Capture System showcased at last week’s tech fest
Read More »Tech Spotlight: NaturalMotion’s character animation tool Morpheme 7
We catch up with the studio's head of middleware to discuss the tech's biggest ever update
Read More »Layoffs reported at IllFonic
Studio behind Star Citizen’s FPS module cuts six members of staff
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